Stop Babysitting Builds. Start Shipping Games.

Build, notarize, and deploy to Steam and Epic all from one unified Unity tool.

Shipping Games Shouldn’t Be This Hard

Manual builds. Store uploads. macOS notarization.
One mistake can cost hours or break release day entirely.

CADET removes the friction from your release pipeline.

This connects with real developer pain.

How CADET makes it easy!

  • 🚀 One-Click Build & Deploy

  • ⚡ Background Processing

  • 🛒 Steam + Epic Integration

  • 📦 Unlimited Build Profiles

  • 📊 Real-Time Monitoring

  • 🛡️ Reduce Release-Day Errors

🛠 How It Works

1. Configure Your Profile
Set up Unity, Steam, Epic, and platform settings.

2. Select Your Operations
Choose Build, Notarize, Publish or all three.

3. Execute & Keep Working
CADET runs everything in the background while you continue developing.

🧠 Why It Works

Built in Real Production Environments

- Designed by a developer

- Used in real shipping workflows

- Battle-tested under real release pressure

🌍 Cross-Platform + Technical Support

- Unity 2021.3+ / 2022.3+ / 2023+

- Windows / macOS / Linux Editors

- Windows / macOS / Linux Builds

- Localization ready

✅ 1. One-Click Build & Deployment

Build, notarize, and publish to Steam & Epic from one interface.

✅ 4. Unlimited Build Profiles

Create profiles for different platforms, branches, and configurations.

FEATURES

✅ 2. Background Builds (Unity Stays Responsive)

CADET runs builds in standalone processes so Unity never freezes.

✅ 5. Real-Time Logs & Monitoring

Live console output, progress tracking, and instant access to logs.

✅ 3. Steam + Epic Publishing Built In

Deploy directly to Steam and Epic without scripts or manual uploads.

✅ 6. Reduce Release-Day Errors

Automated, validated build and publishing workflows eliminate manual mistakes and fragile scripts.