Stop Babysitting Builds. Start Shipping Games.

Build, notarize, and deploy to Steam and Epic all from one unified Unity tool.

Shipping Games Shouldn’t Be This Hard

Manual builds. Store uploads. macOS notarization. Branch syncing. Last-minute errors before release.

How CADET makes it easy!

Deploying to multiple platforms is time-consuming and fragile and one mistake can cost hours.

CADET eliminates repetitive steps and replaces scripts with a clean, powerful interface built specifically for Unity developers.

Release days become routine instead of stressful.

Powerful Build Automation — Designed for Real Developers

  • 🚀 One-Click Build & Deploy

    Build, notarize, and publish to Steam and Epic from one unified interface.

  • CADET runs builds in standalone processes so Unity stays responsive. Keep coding while deployments run.

  • Direct publishing without manual uploads or fragile scripts.

  • Create configurations for every platform, branch, or release type. Duplicate, export, and manage with ease.

  • Live console output, progress tracking, and instant access to logs.

  • Automatically check out and sync branches before building to ensure every release starts from the correct source state.

🛠 How It Works

1. CONFIGURE PROFILE
Set up Unity, Steam, Epic, and platform settings.

2. SELECT OPERATIONS
Choose Build, Notarize, Publish or all three.

3. EXECUTE
CADET runs everything in the background while you continue developing.

🧠 Why It Works

Built in Real Production Environments

- Designed by a developer

- Used in real shipping workflows

- Battle-tested under real release pressure

🌍 Cross-Platform + Technical Support

- Unity 2022.3+

- Windows / macOS / Linux Editors

- Windows / macOS / Linux Builds

- Localization ready

✅ 1. One-Click Build & Deployment

Build, notarize, and publish to Steam & Epic from one interface.

✅ 4. Unlimited Build Profiles

Create profiles for different platforms, branches, and configurations.

FEATURES

✅ 2. Background Builds (Unity Stays Responsive)

CADET runs builds in standalone processes so Unity never freezes.

✅ 5. Real-Time Logs & Monitoring

Live console output, progress tracking, and instant access to logs.

✅ 3. Steam + Epic Publishing Built In

Deploy directly to Steam and Epic without scripts or manual uploads.

✅ 6. Reduce Release-Day Errors

Automated, validated build and publishing workflows eliminate manual mistakes and fragile scripts.

Ready to Simplify Your Release Pipeline?

Save hours every release

Reduce deployment errors

Keep Unity responsive

For cloud deployment please contact our team.